AI Insights · Timothy · September 2021
Top 5 Entertainment Mascot Games Performance in Ireland, Q3 2021
Discover how the top 5 entertainment mascot games performed in Ireland in Q3 2021, including weekly downloads, revenue, and active user trends.
In Q3 2021, the top 5 entertainment mascot games on a unified platform in Ireland showed varied performance in terms of weekly downloads, revenue, and active users. Here are the detailed insights for each game, based on data from Sensor Tower.
Angry Birds Dream Blast from Rovio Entertainment Oyj experienced a notable increase in weekly revenue, reaching approximately $2.1K in early August before it gradually decreased to around $1.2K by the end of September. Weekly downloads fluctuated, peaking at 200 in early September, while weekly active users showed a slight decline from 3.2K in early July to 2.7K by the end of the quarter.
World of Peppa Pig: Kids Games by Find Your Fun saw consistent weekly revenue, reaching a high of $898 in early September. Weekly downloads peaked at 750 in mid-August but settled around 567 by the end of the quarter. Weekly active users remained relatively stable, fluctuating around the 2.3K to 2.5K range throughout the period.
Disney Emoji Blitz Game from Jam City, Inc. had a significant revenue increase, peaking at $879 in late July and ending the quarter at $787. Weekly downloads saw a substantial rise from 23 in early August to 210 in mid-September. Active users also increased steadily, reaching 540 by mid-September.
Crash Bandicoot: On the Run! by King experienced moderate weekly revenue, peaking at $265 in early September. Weekly downloads showed some variability, peaking at 914 in late June and ending the quarter at 541. Active users remained high, averaging around 7.6K to 8.8K throughout the quarter.
Sonic Forces: Run Battle Game from SEGA had a more modest revenue performance, with a peak of $260 in late June and ending at $126 by the end of September. Weekly downloads fluctuated, peaking at 530 in early August. Weekly active users saw a slight decline from 4.8K in late June to 3.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.